# Dynamic State Geometry

![](/files/-Mihq_AivQJw_7VGQdfk)

![](/files/-Mihq_AjYWqxZ8f1T7TO) - [\[source code\]](https://github.com/ladybug-tools/honeybee-grasshopper-radiance/blob/master/honeybee_grasshopper_radiance/src//HB%20Dynamic%20State%20Geometry.py)

Create a StateGeometry object that can be assigned to the shades\_ of a dynamic state using the "HB Dynamic State" component.

## Inputs

* **geo \[Required]**

  Rhino Brep or Mesh geometry to be converted to StateGeometry.&#x20;
* **name**

  Text to set the name for the StateGeometry and to be incorporated into unique StateGeometry identifier. If the name is not provided, a random name will be assigned.&#x20;
* **modifier**

  A Honeybee Radiance Modifier object for the geometry. If None, it will be the Generic Exterior Shade modifier in the lib. (Default: None).&#x20;

## Outputs

* **geo**

  A Honeybee StateGeometry object representing planar geometry that can be assigned to Radiance states. This can be assigned using the "HB Dynamic State" component.&#x20;


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