Convert a High Dynamic Range (HDR) image file into a falsecolor version of itself.
Path to a High Dynamic Range (HDR) image file.
A number to set the upper boundary of the legend. The default is dictated based on the legend_unit_.
An interger representing the number of steps between the high and low boundary of the legend. The default is set to 10 and any custom values input in here should always be greater than or equal to 2.
An integer for the height of the legend in pixels. Set to 0 to completely remove the legend from the output. (Default: 200).
An integer for the width of the legend in pixels. Set to 0 to completely remove the legend from the output. (Default: 100).
Text for the unit of the legend. If unspecified, an attempt will be made to sense the metric from the input image file. Typical examples include lux, W/m2, cd/m2, w/sr-m2.
Number for the conversion factor (aka. multiplier) for the results. The default is either 1 or 179 depending on whether the image is for radiance or irradiance to luminance or illuminance, respectively.
Set to True ro render the image with colored contour lines.
Set to True to cause extrema points to be printed on the brightest and darkest pixels of the input picture.
A boolen to note whether pixels with a value of zero should be masked in black. (Default: False).
Optional interger or text to change the color palette. Choose from the following.
* 0 = def - default colors
* 1 = pm3d - a variation of the default colors
* 2 = spec - the old spectral mapping
* 3 = hot - a thermal scale
Path to the resulting falsecolor HDR file. This can be plugged into the Ladybug "Image Viewer" component to preview the image. It can also be plugged into the "HB HDR to GIF" component to get a GIF image that is more portable and easily previewed by different software.