Ground
Last updated
Last updated
Change the properties of Honeybee Rooms to reflect those of a ground surface.
This is particularly useful for setting up outdoor thermal comfort maps that account for the surface temperature of the ground. Modeling the ground as a room this way will ensure that shadows other objects cast upon it are accounted for along with the storage of heat in the ground surface.
The turning of a Room into a ground entails:
Setting all constructions to be indicative of a certain soil type. * Setting all Faces except the roof to have a Ground boundary condition. * Removing all loads and schedules assigned to the Room.
All values for the typical soil_types are taken from the Engineering Toolbox, specifically these pages: Soil Conductivity - http://www.engineeringtoolbox.com/thermal-conductivity-d_429.html Soil Density - http://www.engineeringtoolbox.com/dirt-mud-densities-d_1727.html Soil Heat Capacity - http://www.engineeringtoolbox.com/specific-heat-capacity-d_391.html
rooms [Required]
Honeybee Rooms to be converted into ground objects.
soil_constr
An OpaqueConstruction that reflects the soil type of the ground. This can also be text for a construction to be looked up in the opaque construction library. If a multi-layered construction is input, the multiple layers will only be used for the roof Face of the Room and all other Faces will get a construction with the inner-most layer assigned. Some common types of soil constructions contained in the default honeybee standards library are listed below. (Default: Concrete Pavement). Grassy Lawn Dry Sand Dry Dust Moist Soil Mud Concrete Pavement Asphalt Pavement Solid Rock
rooms
Rooms that have had their properties altered to be representative of ground conditions.