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Opaque Material

- [source code]
Create a standard opaque material, which can be plugged into the "HB Opaque Construction" component.

Inputs

  • name
    Text to set the name for the material and to be incorporated into a unique material identifier.
  • thickness [Required]
    Number for the thickness of the material layer [m].
  • conductivity [Required]
    Number for the thermal conductivity of the material [W/m-K].
  • density [Required]
    Number for the density of the material [kg/m3].
  • spec_heat [Required]
    Number for the specific heat of the material [J/kg-K].
  • roughness
    Text describing the relative roughness of the material. Must be one of the following: 'VeryRough', 'Rough', 'MediumRough', 'MediumSmooth', 'Smooth', 'VerySmooth'. (Default: 'MediumRough').
  • therm_absp
    A number between 0 and 1 for the fraction of incident long wavelength radiation that is absorbed by the material. (Default: 0.9).
  • sol_absp
    A number between 0 and 1 for the fraction of incident solar radiation absorbed by the material. (Default: 0.7).
  • vis_absp
    A number between 0 and 1 for the fraction of incident visible wavelength radiation absorbed by the material. Default value is the same as the sol_absp.

Outputs

  • mat
    A standard opaque material that can be assigned to a Honeybee Opaque construction.